Drummatrix is a 16-voice drum sequencer Max for Live device with linear and nonlinear sequencing modes. Each voice is available on 2 separate mixes: mix1 and mix2, which are controlled by 2 separate sequences: sequence1 and sequence2.
Each of the 16 drum voices can play a one-shot sample (.wav or .aif) or real-time input with an ADSR envelope. In nonlinear playback mode, you can move through the sequence data at audio rates, making it possible to create drum sequences with LFOs and other audio.
You can click individual cells in the matrix to create patterns, or randomize cells with various buttons and key commands. Patterns can be stored, modulated, rotated, mutated between, and more via the
The matrix data is 3-dimensional, with five possible states (z-values) for each cell: z0 (off), z1, z2, z3, and z4. Each of those values corresponds to a configurable playback speed on the assigned one-shot sample, or an equivalent pitch-bend on the real-time input.
Each voice's mute, solo, mix, pitch, prob, 1/n, and realtime multisliders can drift around via a Markov chain process. You can control how much to modulate each voice, and how frequently to regenerate states.
For a more detailed walkthrough, please see this documentation video.
You'll get: 3 Max for Live devices: Drummatrix.amxd (16-voice version), Drummatrix-8.amxd (8-voice version); Drummatrix-4.amxd (4-voice version) and Drummatrix_manual.pdf (manual/documentation)